Navy Simulator

Script Credit :- johnny_#4891
Features

Script

Script
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local lib = loadstring(game:HttpGet"https://raw.githubusercontent.com/dawid-scripts/UI-Libs/main/discord%20lib.txt")() local win = lib:Window("Navy Simulator") local serv = win:Server("Navy Simulator", "shit ass game") local cTab = serv:Channel("Character") local autoTab = serv:Channel("AutoFarm") local flySpeed = 3 local flying = false local ws = 16 local js = 50 local autofarm = false cTab:Slider("Walkspeed", 0,150,1, function(t) ws = t end) cTab:Slider("Jump Power", 0,150,1, function(t) jp = t end) cTab:Label("FLY CONTROLS : R-Up, F-Down, WASD") cTab:Bind("Fly", Enum.KeyCode.B, function() flying = not flying if flying then game.Workspace.Gravity = 0 else game.Workspace.Gravity = 196.19999694824 end end) cTab:Slider("Fly Speed", 0,10,0.1, function(t) flySpeed = t end) autoTab:Toggle("AutoFarm", false, function(t) autofarm = t if autofarm then game.Workspace.Gravity = 0 else game.Workspace.Gravity = 196.19999694824 end end) coroutine.resume(coroutine.create(function() while wait(0.1) do while autofarm do wait(0.1) pcall(function() local tween = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(12,Enum.EasingStyle.Linear), {CFrame = CFrame.new(-524.751,49,133.146)}):Play() wait(12.5) fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker) wait(2) fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker) wait(2) fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker) wait(0.25) fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker) wait(0.25) fireclickdetector(game:GetService("Workspace").Islands.Bank.EssentialWorkers.GoldBars.Bar.Clicker) wait(0.75) local tween1 = game:GetService("TweenService"):Create(game.Players.LocalPlayer.Character.HumanoidRootPart, TweenInfo.new(12,Enum.EasingStyle.Linear), {CFrame = CFrame.new(270.048, 47.608, -5492.269)}):Play() wait(14.5) end) end end end)) coroutine.resume(coroutine.create(function() while wait(0.01) do while flying do pcall(function() local charV = game.Players.LocalPlayer.Character charV.HumanoidRootPart.Velocity = Vector3.new(0,0,0) if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.W) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-flySpeed) end; if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.A) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(-flySpeed,0,0) end; if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.S) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,flySpeed) end; if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.D) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(flySpeed,0,0) end; if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.R) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,flySpeed/1.5,0) end; if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.F) then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,-flySpeed/1.5,0) end; end) task.wait() end end end)) while true do wait(0.1) pcall(function() local humanoid = game.Players.LocalPlayer.Character.Humanoid humanoid.WalkSpeed = ws humanoid.JumpPower = jp end) end

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