Neighborhood war silent aim

Script Credit :- duck#1337
Features

aim

Script
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local LocalPlayer = game.Players.LocalPlayer local UserInputService = game:GetService("UserInputService") function closest() local dist = math.huge local closest for i,v in pairs(game.Players.GetPlayers(game.Players)) do if v ~= LocalPlayer and v.Character and v.Character.FindFirstChild(v.Character, "HumanoidRootPart") and v.Character.Torso.BrickColor ~= LocalPlayer.Character.Torso.BrickColor then local mousepos = UserInputService.GetMouseLocation(UserInputService) local cast, os = workspace.CurrentCamera.WorldToViewportPoint(workspace.CurrentCamera, v.Character.HumanoidRootPart.Position) local calc = (Vector2.new(mousepos.X, mousepos.Y) - Vector2.new(cast.X, cast.Y)).Magnitude if os and calc < dist then dist = calc closest = v end end end return closest end local mouse = LocalPlayer:GetMouse() local __namecall; __namecall = hookmetamethod(game, "__index", newcclosure(function(self, key) if self == mouse and not checkcaller() then local player = closest() if player then local cast = workspace.CurrentCamera:WorldToViewportPoint(player.Character.HumanoidRootPart.Position) if key == "X" then return cast.X end if key == "Y" then return cast.Y end end end return __namecall(self, key) end))

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