One Piece Battles – AutoFarm KingsPunch

Script Credit :- reavreav
Features

AutoFarm

KingsPunch

Script
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local player = game.Players.LocalPlayer player.Character.HumanoidRootPart.CFrame=workspace.Maps.Portal.LobbyTouchPart.CFrame game:GetService("RunService").Heartbeat:Connect(function() player.Character:WaitForChild("Humanoid").StateChanged:Connect(function() player.Character:WaitForChild("HumanoidRootPart").CFrame=workspace.Maps.Portal.LobbyTouchPart.CFrame end) for i,v in pairs(player.Backpack:GetChildren()) do if v.Name == "KingsPunch" then player.Character.Humanoid:EquipTool(v) end end if player.Character:FindFirstChildOfClass("Tool") then allplayers = game:GetService("Players") for u,z in pairs(allplayers:GetPlayers()) do for i,v in pairs(workspace:GetChildren()) do if v.Name == z.Name and v.Name ~= player.Character.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid").Health > 0 and v:FindFirstChildOfClass("Tool") then if v:FindFirstChildOfClass("Tool") then player.Character.HumanoidRootPart.CFrame=CFrame.new(v.HumanoidRootPart.Position+Vector3.new(0,-4,0)) * CFrame.Angles(math.rad(90), 0, 0) player.Character.KingsPunch.Punch.MoveTrigger:FireServer("Z") end end end end end end)

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