RAGDOLL UNIVERSE | Candy Auto Pickup (Candy Farm)

Script Credit :- AlexR32#0157
Features

Candy Auto Pickup

Script
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local ReplicatedStorage = game:GetService("ReplicatedStorage") local PlayerService = game:GetService("Players") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local MainRemote = ReplicatedStorage.MainRemote local LocalPlayer = PlayerService.LocalPlayer local Drops = Workspace.Drops getgenv().ItemPickup = true getgenv().PickupDistance = 30 local GarbageScriptName = utf8.char(71,97,114,98,97,103,101,8203,67,111,100,101) local function GetKey() for Index,Func in pairs(getgc()) do local FEnv = getfenv(Func) if FEnv.script and FEnv.script.Name == GarbageScriptName then local UpValues = getupvalues(Func) if UpValues[1] then if type(UpValues[1]) == "string" then return UpValues[1] end end end end end local function GetItem(Name,RootPart) local ClosestItem,Distance = nil,PickupDistance for Index,Item in pairs(Drops:GetChildren()) do if Item.Name == Name then local Magnitude = (RootPart.Position - Item.Position).Magnitude if Magnitude < Distance then ClosestItem,Distance = Item,Magnitude end end end return ClosestItem end local Key = GetKey() local HumanoidRootPart = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Torso") task.spawn(function() while task.wait(1) do if ItemPickup then Key = GetKey() HumanoidRootPart = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Torso") end end end) RunService.RenderStepped:Connect(function() if ItemPickup and HumanoidRootPart and Key then local Item = GetItem("Candy",HumanoidRootPart) if Item then MainRemote:FireServer(Key.."ac","us",Item) end end end)