RIOTFALL Magic Bullet

Uploaded On
Script Credit :- yyesok
Features

Magic Bullet

Script
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local Target = loadstring(game:HttpGet(('https://raw.githubusercontent.com/yesok3877/Miscellaneous/master/Get-Closest-To-Cursor.lua')))() local LocalPlayer = game.Players.LocalPlayer local Camera = workspace.CurrentCamera local Descendant = game.IsDescendantOf local Child = game.FindFirstChild local Direct = CFrame.lookAt local String = tostring local Type = typeof local Get = rawget local Fire do local Garbage = getgc(true) for Index = 1, #Garbage do local Object = Get(Garbage, Index) if Fire then break end if Type(Object) == "table" and Get(Object, "Fire") and Get(Object, "WeaponName") then Fire = hookfunc(Object.Fire, function(self) self.firingDebounce = false return Fire(self) end) end end end local Index do Index = hookmetamethod(game, "__index", function(self, type) local Index = Index(self, type) if String(self) == "BulletTip" and Descendant(self, LocalPlayer.Character) and type == "WorldPosition" then local Target = Target() if Target then local Character = Target.Character if Child(Character, "CollisionGeo") then local Position = Character.CollisionGeo.Head.Position return (Position + (Index - Position).Unit) end end end return Index end) end

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