Kill All
local check = game.Players.LocalPlayer for i,v in pairs(game.Players:GetPlayers()) do if v ~= check then game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent:FireServer(unpack({[1] = "HandleDamage",[2] = {["Character"] = game:GetService("Players")[v.Name].Character,["Hit"] = game:GetService("Players")[v.Name].Character.RightUpperArm,["Type"] = "Normal",["Norm"] = Vector3.new(0.8750399351119995, -0.09434694051742554, -0.47476693987846375),["Pos"] = Vector3.new(416.7326965332031, 53.22236251831055, -757.5652465820312),["SpellName"] = "stupefy"}})) game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent:FireServer(unpack({[1] = "HandleDamage",[2] = {["Character"] = game:GetService("Players")[v.Name].Character,["Hit"] = game:GetService("Players")[v.Name].Character.RightUpperArm,["Type"] = "Normal",["Norm"] = Vector3.new(0.8750399351119995, -0.09434694051742554, -0.47476693987846375),["Pos"] = Vector3.new(416.7326965332031, 53.22236251831055, -757.5652465820312),["SpellName"] = "stupefy"}})) game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent:FireServer(unpack({[1] = "HandleDamage",[2] = {["Character"] = game:GetService("Players")[v.Name].Character,["Hit"] = game:GetService("Players")[v.Name].Character.RightUpperArm,["Type"] = "Normal",["Norm"] = Vector3.new(0.8750399351119995, -0.09434694051742554, -0.47476693987846375),["Pos"] = Vector3.new(416.7326965332031, 53.22236251831055, -757.5652465820312),["SpellName"] = "stupefy"}})) game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent:FireServer(unpack({[1] = "HandleDamage",[2] = {["Character"] = game:GetService("Players")[v.Name].Character,["Hit"] = game:GetService("Players")[v.Name].Character.RightUpperArm,["Type"] = "Normal",["Norm"] = Vector3.new(0.8750399351119995, -0.09434694051742554, -0.47476693987846375),["Pos"] = Vector3.new(416.7326965332031, 53.22236251831055, -757.5652465820312),["SpellName"] = "stupefy"}})) game:GetService("ReplicatedStorage").Modules.Network.RemoteEvent:FireServer(unpack({[1] = "HandleDamage",[2] = {["Character"] = game:GetService("Players")[v.Name].Character,["Hit"] = game:GetService("Players")[v.Name].Character.RightUpperArm,["Type"] = "Normal",["Norm"] = Vector3.new(0.8750399351119995, -0.09434694051742554, -0.47476693987846375),["Pos"] = Vector3.new(416.7326965332031, 53.22236251831055, -757.5652465820312),["SpellName"] = "stupefy"}})) end end