[SALE] Thief Simulator

Script Credit :- magnetwashere
Features

[SALE] Thief Simulator

Script
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getgenv().Enabled = true -- // Set this to "false" to disable local Player = game:GetService("Players").LocalPlayer local RunService = game:GetService("RunService") local Menu = Player.PlayerGui.Menu local Currency = Menu.Currency local Inv = Currency.Inventory local Amount = Inv.Amount local NPCFolder = Workspace.NPCs local Sells = {} do for _, Obj in next, Workspace:GetDescendants() do if Obj.Name == "Sell" and Obj.Parent.Name == "Area" and Obj.Parent:IsA("Folder") then table.insert(Sells, Obj) end end end local GetNearestSell = function() local Distance, Nearest = 9e9 do for _, Sell in next, Sells do local CurrentDistance = (Sell.Position - Player.Character.HumanoidRootPart.Position).Magnitude if CurrentDistance < Distance then Distance = CurrentDistance Nearest = Sell end end end return Nearest end while getgenv().Enabled == true and task.wait(0.1) do local AmountSplit = string.split(Amount.Text, " / ") local CurrentAmount, TotalAmount = AmountSplit[1], AmountSplit[2] if tonumber(CurrentAmount) < (tonumber(TotalAmount) - 1) then for _, NPC in next, NPCFolder:GetChildren() do if NPC:FindFirstChild("HumanoidRootPart") ~= nil then local RootPart = NPC.HumanoidRootPart local Prompt = RootPart:FindFirstChildWhichIsA("ProximityPrompt") if Prompt ~= nil then Player.Character.HumanoidRootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, -2) fireproximityprompt(Prompt) end end end else local NearestSell = GetNearestSell() firetouchinterest(NearestSell, Player.Character.HumanoidRootPart, 0) task.wait(0.1) firetouchinterest(NearestSell, Player.Character.HumanoidRootPart, 1) end end