shovlebattles low cd custom weapon stats

Script Credit :- incursion
Features

weapon stats

Script
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if not funcs then loadstring(game:HttpGet("https://raw.githubusercontent.com/6yNuiC9/scr/main/funcs.lua"))() end local hk local rem=game:GetService("ReplicatedStorage").Game.Remotes.Hit hk=hookmetamethod(game,'__namecall',newcclosure(function(x,...) if not checkcaller() and x and x==rem and getnamecallmethod()=='FireServer' then local args={...} if #args>=6 then args[3]=35 --power args[5]=-math.huge --damage args[6]=50 --ragdolltime return hk(x,unpack(args)) end end return hk(x,...) end)) local function loopset(x,y,z,scr) while scr and scr.Parent and task.wait(.4) and x and x.Function do debug.setupvalue(x.Function,y,z) end end local con local function bpa(x) con:Disconnect() if x:IsA('Tool') then while #getconnections(x.Activated)<1 do task.wait() end for i,v in pairs(getconnections(x.Activated)) do if getfenv(v.Function).script.Name=='Function' and tostring(debug.getconstant(v.Function,36))=='Stopped' then task.spawn(loopset,v,1,true,getfenv(v.Function).script) end end end end funcs.wfcofclass(funcs.lplr,'Backpack',40).ChildAdded:Connect(bpa) funcs.lplr.ChildAdded:Connect(function(x) if x:IsA('Backpack') then con=x.ChildAdded:Connect(bpa) end end)

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