--BROUGHT TO YOU BY RobloxScripter.com!--
-- Set the condition to true to turn it on or false to turn it off
_G.Condition = true
while _G.Condition == true do
-- Rename the "Divine Yang Tree" to "XiaoRed" with an incrementing number
for k, v in pairs(workspace.Areas["Demon Pelago"]:GetChildren()) do
if v.Name == "Divine Yang Tree" then
v.Name = "XiaoRed" .. k
end
end
-- Harvest Divine Yang Fruit from each XiaoRed tree and wait 8 seconds before harvesting again
for i = 2, 7 do
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.Areas["Demon Pelago"]["XiaoRed" .. i].Plant.CFrame
wait(0.3)
local args = {
[1] = workspace.Areas:FindFirstChild("Demon Pelago")["XiaoRed" .. i].Plant,
[2] = "Divine Yang Fruit"
}
game:GetService("ReplicatedStorage").Harvest.Harvest:FireServer(unpack(args))
wait(8)
end
for k, v in pairs(workspace.Areas["Demon Pelago"]:GetChildren()) do
if v.Name == "Divine Yang Tree" then
v.Name = "XiaoRed" .. k
end
end
-- Wait before starting the loop again
wait()
end