--BROUGHT TO YOU BY RobloxScripter.com!--
game:GetService("ReplicatedStorage").Remotes.CombatTag:FireServer(false) --if you're currently in combat, it gets you out of it
game:GetService("Players").LocalPlayer.PlayerGui.MainGui.CombatTag:Destroy() --removes the combat tag text
local girlqueen
girlqueen =
hookmetamethod(
game,
"__namecall",
function(self, ...)
local Args = {...}
if getnamecallmethod() == "FireServer" and self.Name == "CombatTag" then --pretty much "disables" the combat tag remote
return
end
return girlqueen(self, ...)
end
)