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local function damageTick()
local args = {
[1] = "Love"
}
game:GetService("ReplicatedStorage").LiveReactionEvent:FireServer(unpack(args))
game:GetService("ReplicatedStorage").LiveReactionEvent:FireServer(unpack(args))
game:GetService("ReplicatedStorage").LiveReactionEvent:FireServer(unpack(args))
end
while task.wait() do
damageTick()
end