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local delay = 0.07 -- anything lower breaks i think
local mapModule = require(game:GetService("Players").LocalPlayer.PlayerScripts.GameClient.MapGenModule)
local char = workspace:FindFirstChild(game.Players.LocalPlayer.Name)
local indicator = Drawing.new("Text")
indicator.Position = Vector2.new(25,500)
indicator.Size = 13
indicator.Font = 2
indicator.Visible = true
indicator.Outline = true
indicator.Color = Color3.new(1,1,1)
while wait(delay) do
if game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode.E) then
local next = debug.getupvalues(mapModule.GetCurrentStair)[1][2]
local dir = next.Position.Z - char.HumanoidRootPart.Position.Z
if dir on\ndir = "..(dir off\ndir = none"
end
end