Summon Demons Troll Script

Uploaded On
Script Credit :- arq
Features

1. Set up account manager and add your account and 5 alts
2. Change target to your name
3. Name the alts the same as in the script or change the names in the script to whatever you want
4. Put the script in your autoexecute
5. Join the game on all accounts
6. Run the command "COMMENCE SUMMONING" on your main only after all the alts have loaded into the game for about 10 seconds

 

Showcase

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

wait(10) local target = game.Players["bazookamario"] local sine = 0 local spin1 = 0 local spin2 = 72 local spin3 = 144 local spin4 = 216 local spin5 = 288 local P1 = Instance.new("Part", target.Character) P1.Transparency = 1 P1.Name = "ThePart1" P1.Size = Vector3.new(1.7,1.7,1.7) P1.Massless = true P1.CanCollide = false local W1 = Instance.new("Weld", P1) W1.Part1 = target.Character.HumanoidRootPart W1.Part0 = P1 local P2 = Instance.new("Part", target.Character) P2.Transparency = 1 P2.Name = "ThePart2" P2.Size = Vector3.new(1.7,1.7,1.7) P2.Massless = true P2.CanCollide = false local W2 = Instance.new("Weld", P2) W2.Part1 = target.Character.HumanoidRootPart W2.Part0 = P2 local P3 = Instance.new("Part", target.Character) P3.Transparency = 1 P3.Name = "ThePart3" P3.Size = Vector3.new(1.7,1.7,1.7) P3.Massless = true P3.CanCollide = false local W3 = Instance.new("Weld", P3) W3.Part1 = target.Character.HumanoidRootPart W3.Part0 = P3 local P4 = Instance.new("Part", target.Character) P4.Transparency = 1 P4.Name = "ThePart4" P4.Size = Vector3.new(1.7,1.7,1.7) P4.Massless = true P4.CanCollide = false local W4 = Instance.new("Weld", P4) W4.Part1 = target.Character.HumanoidRootPart W4.Part0 = P4 local P5 = Instance.new("Part", target.Character) P5.Transparency = 1 P5.Name = "ThePart5" P5.Size = Vector3.new(1.7,1.7,1.7) P5.Massless = true P5.CanCollide = false local W5 = Instance.new("Weld", P5) W5.Part1 = target.Character.HumanoidRootPart W5.Part0 = P5 target.Chatted:Connect(function(msg) if msg == "COMMENCE SUMMONING" and game.Players.LocalPlayer ~= target then if game.Players.LocalPlayer.DisplayName == "Lucifer" then local rp1 = Instance.new("RocketPropulsion") rp1.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart rp1.CartoonFactor = 1 rp1.MaxThrust = 5000 rp1.MaxSpeed = 100 rp1.ThrustP = 5000 rp1.Name = "OrbitalDestructionPart1" rp1.Target = target.Character.ThePart1 rp1:Fire() elseif game.Players.LocalPlayer.DisplayName == "Asmodeus" then local rp2 = Instance.new("RocketPropulsion") rp2.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart rp2.CartoonFactor = 1 rp2.MaxThrust = 5000 rp2.MaxSpeed = 100 rp2.ThrustP = 5000 rp2.Name = "OrbitalDestructionPart2" rp2.Target = target.Character.ThePart2 rp2:Fire() elseif game.Players.LocalPlayer.DisplayName == "Beelzebub" then local rp3 = Instance.new("RocketPropulsion") rp3.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart rp3.CartoonFactor = 1 rp3.MaxThrust = 5000 rp3.MaxSpeed = 100 rp3.ThrustP = 5000 rp3.Name = "OrbitalDestructionPart3" rp3.Target = target.Character.ThePart3 rp3:Fire() elseif game.Players.LocalPlayer.DisplayName == "Belphegor" then local rp4 = Instance.new("RocketPropulsion") rp4.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart rp4.CartoonFactor = 1 rp4.MaxThrust = 5000 rp4.MaxSpeed = 100 rp4.ThrustP = 5000 rp4.Name = "OrbitalDestructionPart4" rp4.Target = target.Character.ThePart4 rp4:Fire() elseif game.Players.LocalPlayer.DisplayName == "Leviathan" then local rp5 = Instance.new("RocketPropulsion") rp5.Parent = game.Players.LocalPlayer.Character.HumanoidRootPart rp5.CartoonFactor = 1 rp5.MaxThrust = 5000 rp5.MaxSpeed = 100 rp5.ThrustP = 5000 rp5.Name = "OrbitalDestructionPart5" rp5.Target = target.Character.ThePart5 rp5:Fire() end game.Players.LocalPlayer.Character["Left Arm"]:Destroy() game.Players.LocalPlayer.Character["Left Leg"]:Destroy() game.Players.LocalPlayer.Character["Right Arm"]:Destroy() game.Players.LocalPlayer.Character["Right Leg"]:Destroy() game.Players.LocalPlayer.Character.Humanoid.PlatformStand = true spawn(function() while true do game:GetService("RunService").RenderStepped:wait() sine = 0 spin1 = spin1 + 0.2 spin2 = spin2 + 0.2 spin3 = spin3 + 0.2 spin4 = spin4 + 0.2 spin5 = spin5 + 0.2 W1.C0 = CFrame.new(7 * math.cos(20),-2 - 2 * math.sin(sine/10),7 * math.sin(20))*CFrame.Angles(math.rad(0),math.rad(spin1),math.rad(0)) W2.C0 = CFrame.new(7 * math.cos(20),-2 - 2 * math.sin(sine/10),7 * math.sin(20))*CFrame.Angles(math.rad(0),math.rad(spin2),math.rad(0)) W3.C0 = CFrame.new(7 * math.cos(20),-2 - 2 * math.sin(sine/10),7 * math.sin(20))*CFrame.Angles(math.rad(0),math.rad(spin3),math.rad(0)) W4.C0 = CFrame.new(7 * math.cos(20),-2 - 2 * math.sin(sine/10),7 * math.sin(20))*CFrame.Angles(math.rad(0),math.rad(spin4),math.rad(0)) W5.C0 = CFrame.new(7 * math.cos(20),-2 - 2 * math.sin(sine/10),7 * math.sin(20))*CFrame.Angles(math.rad(0),math.rad(spin5),math.rad(0)) end end) spawn(function() while wait(1) do local chants = {"ه̷̯̓ ل̴̡̿ ̸̻͝ك̵̜͐ل̶̬̍ ̴͎̍ ب̴̝̈́ك̷̥̚ ̵̦͘ل̴͑ͅط̷͍̇ ̷̹́ ي̵͉͘ف̶̜̀ ̸̛̥ج̵̫͌د̵̷ً̩̝̈́͛ا̵̲͐ ̷̜̋ه̵̮̾ ل̶̡̉ ̶͈̅ي̴̲͘م̴̳̔ ̷̫͛ك̷̺̀ن̴̐͜ن̶̺͂ ̴̛̻ ي̴̬͑ ̵̓͜م̶̲͆","م̶̹͆ ر̴̙͑ح̶̭̉ب̸̧̈ ا̸̵ً͇̻̌͠ ̶̻̈́ي̵͉͛ا̷̹̋ن̴̗̏ا̶̧̌ ̷̡̃ ن̶̲́ ت̵̗̈́ ز̶̮͆و̴̐͜ج̷̱̚","م̸̛͕ر̵̼̀ح̸̤̊ب̸̗́ا̴͖̓ ̶͚̒ا̸͙͑خ̷̹͑ ̶̝̐ي̷͍̕ ̸̢̀ك̴̫̇ي̴̦̽ ̷͛ͅف̴̟̏ ̸͉̎ا̶͓̔ل̵̮́ح̷̠͘ ̸̡̒ا̸̱͠ل̷̨̈́ ̵͉̿ه̴̢͆ ̶͙͂ه̵̗̓ه̸̲͒ ̴̛̜ه̶̟̃","ه̴̨͝ل̴͖̕ ̶̙̂ي̷̱̂م̶̜̈́ك̴͈͋ن̶̩͛ن̶̞̉ ي̵̭͌ ̸̦̇م̶͓̑ د̸̬̄ا̷̢̀ع̵̙̀ب̴̛̥ة̴̝̒ ̴̯̏ك̶̢̿ل̷̢̈́ب̴̟̋ك̴̦̈́ ̷̲̐م̸̧̔ن̷̪̄ ̴̂͜ف̶̰̚ ض̴͇͌ل̷̦̒ك̵͌ͅ","ي̴̭̋و̵̝̋ ̸͉̿ص̶̭̀ف̴̤̽ع̸̟̓ا̴̧̆ت̶̱́ة̵̛̤ ̶̦̆ ج̵̒ͅي̸̙̇ا̸̢̅ل̴̘̎ف̷̩̃ و̵̛̤ل̷̦̐ ̴͕̓ا̵̛̠ل̶̤͑س̴̹̚و̵̯͐د̵̩̕ ا̸͎̂ن̷͛ͅي̶̙͆ ̶̻̿ه̷̱͐ذ̷̛͖ه̸̭͊","د̶̯̌ع̵͚̓ن̵̣̿ا̷̫̓ ̶͍̉ن̴̲͛ذ̸̟͝ه̸̜̈ب̸͇̋ ̵̗͛إ̶̣͌ ل̸̢͆ ت̸͔̔ر̶̍͜ي̸̞̏ ̴̻̓ب̴̥͐ع̴̻͛ض̷̭̅ ̶̤͑ا̶̝̏ل̷̱͋ ح̷̗̈ل̸͕̒ي̵̛̹ب̸͖̍"} local string = chants[math.random(#chants)] game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(string, "All") end end) end end) target.Chatted:Connect(function(msg) if msg == "RETURN TO HELL" and game.Players.LocalPlayer.Name ~= target.Name then if game.Players:GetPlayers() <= 1 then Players.LocalPlayer:Kick("\nRejoining...") wait() game:GetService('TeleportService'):Teleport(game.PlaceId, game.Players.LocalPlayer) else game:GetService('TeleportService'):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer) end end end)

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