--BROUGHT TO YOU BY RobloxScripter.com!--
game["Loaded"]:Wait()
local Players = game:GetService("Players")
local LP = Players["LocalPlayer"]
while not LP do
Players["ChildAdded"]:Wait()
LP = Players["LocalPlayer"]
end
local Char = LP["Character"]
while not Char do
LP["CharacterAdded"]:Wait()
Char = LP["Character"]
end
local player = game.Players.LocalPlayer
local char = player.Character
local human = char:WaitForChild("HumanoidRootPart")
local mobRarity = 68
while task.wait() do
for h,g in pairs(game:GetService("Workspace").Items:GetDescendants()) do
if g:IsA("TouchTransmitter") and g.Parent.Parent.Config.SellingTime.Value = mobRarity then
firetouchinterest(g.Parent, human, 0)
firetouchinterest(g.Parent, human, 1)
end
end
end