Sword Simulator – Auto Antimatter, Omega, Evolution

Script Credit :- Activities12
Features

- Enter some Weapon or Pet name into the indicated textbox and a new entry will be created
- Click the "Evolve", "Omega", or "Anti" buttons to toggle the automation mode for the respective item (red line means enhancing is not active)
- All three can be active at the same time
- Entry names can be changed via their itembox
- The number is for the number of omega pets used to upgrade to antimatter. Valid entries are inclusive between 1 and 8.
-> 1 (pet) => 5 days (waiting time), 
    2 => 3 days,
    3 => 1 day,
    4 => 12 hours,
    5 => 6 hours,
    6 => 1 hour,
    7 => 10 minutes,
    8 => 1 minute 
- There is error checking for input items and the number, but there's nothing stopping you from deleting the gui and having no way to stop the while loop

UPDATED:
- if you want to remove any entry, type "delete" or "remove" followed by the name of the desired entry to be removed. you can "remove all" or "delete all" to remove all entries

 

-- entry number to remove

local i = 1     
game:GetService("CoreGui").MainGui.Main.Items["Item"..i].Value.Value = true

Script
--BROUGHT TO YOU BY RobloxScripter.com!--

loadstring(game:HttpGet("https://raw.githubusercontent.com/DoComplement/SwordSim/main/AutoStuff.lua"))()

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