Swordburst 3 Killaura

Script Credit :- sploinkied#0
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Swordburst 3 Killaura

Script
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local MAX_DISTANCE = 25 -- MAX SETTING: 25 local SPEED = 0.5 -- Lower: Faster, but a higher chance of being kicked MAX_DISTANCE = math.clamp(MAX_DISTANCE, 0, 25) -- Blehhh variables local ReplicatedStorage = game:GetService("ReplicatedStorage") local Players = game:GetService("Players") local Player = Players.LocalPlayer or Players:GetPropertyChangedSignal("LocalPlayer"):Wait() local Systems = ReplicatedStorage:WaitForChild("Systems") local Combat = Systems:WaitForChild("Combat") local PlayerAttack = Combat:WaitForChild("PlayerAttack") local Pickup = Systems:WaitForChild("Drops"):WaitForChild("Pickup") local Drops = ReplicatedStorage:WaitForChild("Drops") -- Funcs obviously local function InRange(Object) assert(Object:IsA("Model") or Object:IsA("BasePart"), "ok retard now it's broken") local Position = Object:IsA("Model") and Object:GetPivot().Position or Object.Position local Character = Player.Character if not Character then return false end return (Position - Character:GetPivot().Position).Magnitude 0 and Cooldown > SPEED then Attack(v) LastSwing = NewTick end end end

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