Swordman Simulator Server Destroyer

Script Credit :- tacolift#9999
Features

Server Destroyer

Script
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--// tacolift#9999 getgenv().autokill = true getgenv().autoslash = true --// LEAVE THIS TO TRUE IF YOU WANT YOUR AUTOKILL WORKING! if getgenv().autokill then task.spawn(function() while getgenv().autokill do for I, V in pairs(game.Players:GetChildren()) do repeat wait() until V.Character repeat wait() until V.Character.HumanoidRootPart local NewPlayerCFrame = V.Character:WaitForChild("HumanoidRootPart").CFrame if not V.Character:WaitForChild("HumanoidRootPart") then print("nil") repeat wait() until v.Character or v.Character:WaitForChild("HumanoidRootPart") end if workspace[V.Name]:FindFirstChild("ForceField") then print("User is in the safe zone/has a force field.") else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NewPlayerCFrame wait(0.1) end end wait(0.1) end wait(0.1) end) end if getgenv().autoslash then task.spawn(function() while getgenv().autoslash do for I, V in pairs(workspace[game.Players.LocalPlayer.Name]:GetChildren()) do if V:IsA("Tool") and string.find(tostring(V), "Sword") then V.Animation.Slash:FireServer() end end wait(0.1) end end) end