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local Slot = "One"
local Store = true
if Store == true then
local args = {
[1] = "StoreBank",
[2] = Slot,
[3] = 1
}
game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
else
local args = {
[1] = "TakeBank",
[2] = Slot,
[3] = 0/0
}
game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent"):FireServer(unpack(args))
end
local table = {"One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Eleven", "Twelve"}
for i,v in pairs(table) do
local args = {
[1] = "TakeBank",
[2] = v,
[3] = 0/0
}