The Streets Prison AC Bypass

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Script Credit :- Starbroad
Features

AC Bypass

Script
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local DetectedMethods = { "BreakJoints"; 'Destroy'; "ClearAllChildren"; } local oldnamecall; oldnamecall = hookmetamethod(game, "__namecall", function(self, ...) local args = {...} local method = getnamecallmethod() if method == "Kick" or method == "kick" and self == game.Players.LocalPlayer then return wait(9e9) end if self.Name == "lIIl" and game.IsA(self, "RemoteEvent") then return wait(9e9) end if DetectedMethods[method] and self == game.Players.LocalPlayer.Character then return wait(9e9) end return oldnamecall(self, unpack(args)) end) local oldnewindex; oldnewindex = hookmetamethod(game, "__newindex", function(t,k,v) if t == game.Players.LocalPlayer.Character.Humanoid and k == "Health" then if v == 0 then return wait(9e9) end end return oldnewindex(t,k,v) end) local oldhook; oldhook = hookfunction(Instance.new'RemoteEvent'.FireServer, function(self, ...) local args = {...} if self.Name == "lIIl" and self.Parent == game.ReplicatedStorage then return wait(9e9) end return oldhook(self, unpack(args)) end) game.Players.LocalPlayer.Character.DescendantAdded:Connect(function(p) if p:IsA("BodyGyro") or p:Isa("BodyAngularVelocity") or p:IsA("BodyVelocity") or p:IsA("BodyPosition") then p.Name = "Tempby" end end)