[TheHolySea] Air Plane Simulator Speed Increaser

Script Credit :- crossliner#1337
Features

Speed Increaser

execute this code then execute:-   setSettings("higherKnots", true);

Script
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local services = setmetatable({}, { __index = function(t, service) return game:GetService(service); end; }) local config_map = {}; for i, v in next, services.ReplicatedStorage.Vehicles:GetChildren() do if (not v:FindFirstChild("PlaneSettings")) then continue end; config_map[v.Name] = require(v.PlaneSettings); end; local cfg = { higherKnots = false; }; local function modifyPlane(plane) local settings = require(plane.PlaneSettings); settings.MaxVelocity = cfg.higherKnots and 3000 or config_map[plane.Name].MaxVelocity; end; local spawnedVehicles = services.Workspace.SpawnedVehicles; spawnedVehicles.ChildAdded:Connect(function(plane) plane:WaitForChild("PlaneSettings"); print("how") modifyPlane(plane); end); local function syncSettings() for i, v in next, spawnedVehicles:GetChildren() do if (not v:FindFirstChild("PlaneSettings")) then continue end; modifyPlane(v); end; end; local function setSetting(name, value) cfg[name] = value; syncSettings(); end; getgenv().setSetting = setSetting;