TPS: Ultimate Soccer

Script Credit :- YurrLeao
Features

TPS: Ultimate Soccer

Script
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local ScreenGui = Instance.new("ScreenGui") local Main = Instance.new("Frame") local Frame = Instance.new("Frame") local pslegit = Instance.new("TextButton") local psfast = Instance.new("TextButton") local autogk = Instance.new("TextButton") local infstam = Instance.new("TextButton") local reach = Instance.new("TextButton") local guitext = Instance.new("TextLabel") local credit = Instance.new("TextLabel") --Properties: ScreenGui.Parent = game.CoreGui Main.Name = "Main" Main.Parent = ScreenGui Main.BackgroundColor3 = Color3.fromRGB(102, 111, 110) Main.BorderColor3 = Color3.fromRGB(0, 0, 0) Main.BorderSizePixel = 5 Main.Position = UDim2.new(0.269545823, 0, 0.452760726, 0) Main.Size = UDim2.new(0, 483, 0, 243) Main.Active = true Main.Draggable = true Frame.Parent = Main Frame.BackgroundColor3 = Color3.fromRGB(62, 62, 62) Frame.BorderColor3 = Color3.fromRGB(0, 0, 0) Frame.Position = UDim2.new(0, 0, -0.00402945047, 0) Frame.Size = UDim2.new(0, 482, 0, 61) pslegit.Name = "pslegit" pslegit.Parent = Main pslegit.BackgroundColor3 = Color3.fromRGB(129, 125, 255) pslegit.Position = UDim2.new(-0.000604285975, 0, 0.243581012, 0) pslegit.Size = UDim2.new(0, 228, 0, 45) pslegit.Font = Enum.Font.SciFi pslegit.Text = "Power Shot legit" pslegit.TextColor3 = Color3.fromRGB(0, 0, 0) pslegit.TextSize = 14.000 pslegit.MouseButton1Down:connect(function() _G.Curve = "100" -- If you want one of the values to be nothing then do 00 instead of just 0 _G.Power = "100" -- Max is 1000 before the game resets your character local mt = getrawmetatable(game); local old = mt.__namecall setreadonly(mt,false) mt.__namecall = newcclosure(function(remote,...) args = {...} method = tostring(getnamecallmethod()) if method == "FireServer" and tostring(remote) == "Shoot" and tonumber(args[4]) then args[4] = _G.Curve args[5] = _G.Power return old(remote,unpack(args)) end return old(remote,...) end) setreadonly(mt,true) end) psfast.Name = "psfast" psfast.Parent = Main psfast.BackgroundColor3 = Color3.fromRGB(129, 125, 255) psfast.Position = UDim2.new(0.54570359, 0, 0.243581012, 0) psfast.Size = UDim2.new(0, 219, 0, 46) psfast.Font = Enum.Font.SciFi psfast.Text = "Power Shot Fast" psfast.TextColor3 = Color3.fromRGB(0, 0, 0) psfast.TextSize = 14.000 psfast.MouseButton1Down:connect(function() _G.Curve = "200" -- If you want one of the values to be nothing then do 00 instead of just 0 _G.Power = "200" -- Max is 1000 before the game resets your character local mt = getrawmetatable(game); local old = mt.__namecall setreadonly(mt,false) mt.__namecall = newcclosure(function(remote,...) args = {...} method = tostring(getnamecallmethod()) if method == "FireServer" and tostring(remote) == "Shoot" and tonumber(args[4]) then args[4] = _G.Curve args[5] = _G.Power return old(remote,unpack(args)) end return old(remote,...) end) setreadonly(mt,true) end) autogk.Name = "autogk" autogk.Parent = Main autogk.BackgroundColor3 = Color3.fromRGB(129, 125, 255) autogk.Position = UDim2.new(-0.00709145097, 0, 0.537403226, 0) autogk.Size = UDim2.new(0, 229, 0, 46) autogk.Font = Enum.Font.SciFi autogk.Text = "AutoGK" autogk.TextColor3 = Color3.fromRGB(0, 0, 0) autogk.TextSize = 14.000 autogk.MouseButton1Down:connect(function() local distance = 20 -- The higher it is, the more distance it covers. ... (1,176 lines left)

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