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local __namecall;
__namecall = hookmetamethod(game, "__namecall", function(self, ...)
local method = getnamecallmethod()
if method == "FireServer" and self.IsA(self, "RemoteEvent") and self == game.GetService(game, "ReplicatedStorage").ServerEvents.Fall then
return
end
return __namecall(self, ...)
end)