--BROUGHT TO YOU BY RobloxScripter.com!--
local RunService = game:GetService("RunService")
for _, s in pairs(getconnections(RunService.RenderStepped)) do
local f = s.Function
if type(f) == "function" then
local script = getfenv(f)['script']
local u = debug.getupvalue(f, 1)
if typeof(script) == 'Instance' and script.Name == 'JetpackClient' and type(u) == 'function' then
RunService.RenderStepped:Connect(function()
debug.setupvalue(u, 1, -math.huge)
end)
end
end
end