Universal Toggle TouchInterests, Kill Blocks etc

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Script Credit :- oooga booga#8497
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Script
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getgenv().myzaza = false getgenv().yareyaredaze = game.Players.LocalPlayer:GetMouse() yareyaredaze.KeyDown:connect(function(key) if key == "z" then if myzaza == true then getgenv().myzaza = false else getgenv().myzaza = true end end end) local players = game:GetService("Players") local player = players.LocalPlayer local camera = workspace.CurrentCamera local function getPartsInViewport(maxDistance) local partsInViewport = {} for _, part in ipairs(workspace:GetDescendants()) do if part:IsA("BasePart") then local distance = player:DistanceFromCharacter(part.Position) if distance <= maxDistance then local _, isVisible = camera:WorldToViewportPoint(part.Position) if isVisible then table.insert(partsInViewport, part) end end end end return partsInViewport end while true do wait() local parts = getPartsInViewport(50) for _, part in ipairs(parts) do if part and part:FindFirstChildWhichIsA("TouchTransmitter") then if myzaza == true then part.CanTouch = false else part.CanTouch = true end end end end

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