Unknown Lands GUI

Script Credit :- Babyhamsta#0173
Features

auto collect cases

player esp

case esp

auto harvest

auto attack 

more

Script
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-- HamstaGang -w- Here -- Wally's Lib local library = loadstring(game:HttpGet("https://pastebin.com/raw/CkyR8ePz", true))() -- Main Window local a = library:CreateWindow("Unknown Lands") -- ESP Window local b = library:CreateWindow("ESP") -- Plr Mod Window local c = library:CreateWindow("Player") -- Script Locals local plr = game:GetService("Players").LocalPlayer local maxplayerdistance = 500; local maxcasedistance = 500; local maxoredistance = 500; -- GUI Items (Main Window) local AutoCollectCases = a:Toggle("Auto Collect Cases", {flag = "AutoCollectCases"}) local AutoHarvest = a:Toggle("Auto Harvest (Trees/Ore)", {flag = "AutoHarvest"}) local AutoAttackMonster = a:Toggle("Auto Attack Monsters", {flag = "AutoAttackMonster"}) local AutoAttackPlayers = a:Toggle("Auto Attack Players", {flag = "AutoAttackPlayers"}) a:Section("Created by HamstaGang"); -- GUI Items (ESP Window) b:Section("ESP Players"); local ESPPlayers = b:Toggle("Esp Players", {flag = "ESPPlayers"}) local ESPPlayers_MAX = b:Slider("Max Studs", {min = 1; default = 500; max = 3000; flag = "ESPPlayers_MAX"}, function(studs) maxplayerdistance = studs; end) b:Section("ESP Cases"); local ESPCases = b:Toggle("Esp Cases", {flag = "ESPCases"}) local ESPCases_MAX = b:Slider("Max Studs", {min = 1; default = 500; max = 3000; flag = "ESPCases_MAX"}, function(studs) maxcasedistance = studs; end) b:Section("ESP Ore"); local ESPOre = b:Toggle("Esp Ore", {flag = "ESPOre"}) local ESPOre_MAX = b:Slider("Max Studs", {min = 1; default = 500; max = 3000; flag = "ESPOre_MAX"}, function(studs) maxoredistance = studs; end) -- GUI Items (Plr Mod Window) local WalkSpeed = c:Slider("WalkSpeed", {min = 16; max = 100; flag = "WalkSpeed"}, function(WalkSpeed) pcall(function() plr.Character.Humanoid.WalkSpeed = WalkSpeed; end) end) local JumpPower = c:Slider("JumpPower", {min = 50; max = 350; flag = "JumpPower"}, function(JumpPower) pcall(function() plr.Character.Humanoid.JumpPower = JumpPower; end) end) -- [[ Anti-Cheat Bypass ]] -- local oof oof = hookmetamethod(game, "__namecall", function(self, ...) local method = getnamecallmethod() if not checkcaller() and self.Name == "Executioner" and method == "FireServer" then return; end return oof(self, ...) end) for i, v in ipairs(plr.Backpack:GetChildren()) do if v:IsA("LocalScript") then -- Disabled Anti-Cheat script (its unnamed) v.Disabled = true; end end -- [[ ESP Function (Very Basic) ]] -- function Create(base, team, name, trackername, color, studs) local bb = Instance.new('BillboardGui', game.CoreGui) bb.Adornee = base bb.ExtentsOffset = Vector3.new(0,1,0) bb.AlwaysOnTop = true bb.Size = UDim2.new(0,6,0,6) bb.StudsOffset = Vector3.new(0,1,0) bb.Name = trackername local frame = Instance.new('Frame', bb) frame.ZIndex = 10 frame.BackgroundTransparency = 0.3 frame.Size = UDim2.new(1,0,1,0) frame.BackgroundColor3 = color local txtlbl = Instance.new('TextLabel', bb) txtlbl.ZIndex = 10 txtlbl.BackgroundTransparency = 1 txtlbl.Position = UDim2.new(0,0,0,-48) txtlbl.Size = UDim2.new(1,0,10,0) txtlbl.Font = 'ArialBold' txtlbl.FontSize = 'Size12' txtlbl.Text = name txtlbl.TextStrokeTransparency = 0.5 txtlbl.TextColor3 = color local txtlblstud = Instance.new('TextLabel', bb) txtlblstud.ZIndex = 10 txtlblstud.BackgroundTransparency = 1 txtlblstud.Position = UDim2.new(0,0,0,-35) txtlblstud.Size = UDim2.new(1,0,10,0) txtlblstud.Font = 'ArialBold' txtlblstud.FontSize = 'Size12' txtlblstud.Text = tostring(studs) .. " Studs" txtlblstud.TextStrokeTransparency = 0.5 txtlblstud.TextColor3 = Color3.new(255,255,255) end -- Clear Player ESP function ClearPlayersESP() for _,v in pairs(game.CoreGui:GetChildren()) do if v.Name == 'playertracker' and v:isA('BillboardGui') then v:Destroy() end end end -- Clear Case ESP function ClearCaseESP() for _,v in pairs(game.CoreGui:GetChildren()) do if v.Name == 'casetracker' and v:isA('BillboardGui') then v:Destroy() end end end -- Clear Ore ESP function ClearOreESP() for _,v in pairs(game.CoreGui:GetChildren()) do if v.Name == 'oretracker' and v:isA('BillboardGui') then v:Destroy() end end end -- [[ Toggle Handlers (Main Window) ]] -- -- AutoCollectCases spawn(function() while wait(0.3) do if a.flags.AutoCollectCases then local temp_plr = game:GetService("Players").LocalPlayer local items = game:GetService("Workspace"):WaitForChild("Items", 10) local cases = game:GetService("Workspace"):WaitForChild("Case", 10) for i, case in ipairs(cases:GetChildren()) do if temp_plr:DistanceFromCharacter(case:FindFirstChild("ThePrimary").Position) < 250 then game:GetService("Workspace").Remoter.OpenBox:FireServer(case) end end for i, item in ipairs(items:GetChildren()) do local name = item.Name; if item ~= nil then if temp_plr:DistanceFromCharacter(item.PrimaryPart.Position) < 250 then game:GetService("Workspace").Remoter.TakeItem:FireServer(item) end end end end end end) -- AutoHarvest spawn(function() while wait(0.2) do if a.flags.AutoHarvest then for i, child in ipairs(plr.Character:GetChildren()) do if child:IsA("Tool") then if child:FindFirstChild("Server") ~= nil then child.Server.UseItem:FireServer("Harvest") end end end end end end) -- AutoAttackMonster spawn(function() while wait(0.3) do if a.flags.AutoAttackMonster then for i, child in ipairs(plr.Character:GetChildren()) do if child:IsA("Tool") then if child:FindFirstChild("Server") ~= nil then child.Server.UseItem:FireServer("Monster") end end end end end end) -- AutoAttackPlayers spawn(function() while wait(0.3) do if a.flags.AutoAttackPlayers then for i, child in ipairs(plr.Character:GetChildren()) do if child:IsA("Tool") then if child:FindFirstChild("Server") ~= nil then child.Server.UseItem:FireServer("Player") end end end end end end) -- [[ Toggle Handlers (ESP Window) ]] -- -- ESPPlayers spawn(function() while wait(0.3) do if b.flags.ESPPlayers then pcall(function() local Players = game.Players:GetChildren() ClearPlayersESP() for _,v in pairs(Players) do if v ~= plr then local temp_plr = game:GetService("Players").LocalPlayer local studs = temp_plr:DistanceFromCharacter(v.Character.PrimaryPart.Position) if studs <= maxplayerdistance then Create(v.Character.Head, false, v.Name, "playertracker", Color3.new(250,0,0), math.floor(studs + 0.5)) end end end end) else ClearPlayersESP(); end end end) -- ESPCases spawn(function() while wait(0.3) do if b.flags.ESPCases then pcall(function() local cases = game:GetService("Workspace"):WaitForChild("Case", 10) ClearCaseESP() for _,v in pairs(cases:GetChildren()) do local temp_plr = game:GetService("Players").LocalPlayer local studs = temp_plr:DistanceFromCharacter(v.PrimaryPart.Position) if studs <= maxcasedistance then Create(v.PrimaryPart, false, v.Name, "casetracker", Color3.new(0,250,0), math.floor(studs + 0.5)) end end end) else ClearCaseESP(); end end end) -- ESPOre spawn(function() while wait(0.3) do if b.flags.ESPOre then pcall(function() local ore = game:GetService("Workspace"):WaitForChild("Ore", 10) ClearOreESP() for _,v in pairs(ore:GetChildren()) do local temp_plr = game:GetService("Players").LocalPlayer local studs = temp_plr:DistanceFromCharacter(v.PrimaryPart.Position) if studs <= maxoredistance then Create(v.PrimaryPart, false, v.Ore.OreName.Value, "oretracker", Color3.new(0,0,250), math.floor(studs + 0.5)) end end end) else ClearOreESP(); end end end)