--BROUGHT TO YOU BY RobloxScripter.com!--
getgenv().enabled = true
game:GetService("RunService").RenderStepped:Connect(function()
if getgenv().enabled == true then
for _, v in pairs(game.Workspace:WaitForChild("Coins"):GetChildren()) do
local hrp = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
local hum = hrp.Parent:WaitForChild("Humanoid")
if hum.Health > 0 then
hrp.CFrame = v.Coin.CFrame
hum.Jump = true
repeat
hrp.CFrame = v.Coin.CFrame
hum.Jump = true
wait(0.01)
until v == nil or v.Parent == nil
end
end
end
end)