War Simulator Kill All

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Script Credit :- iiiSealGamerxxx#0089
Features

Kill All

Script
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lp = game.Players.LocalPlayer lc = lp.Character for _,c in pairs(game.Players:GetChildren()) do if c.Character and c~= lp then h = { [1] = { ["Function"] = "Hurt", ["Victim"] = c.Character.Humanoid, ["HeadShot"] = false, ["CurrentDamage"] = math.huge, ["Client"] = lp, ["IsDead"] = false, ["ToolName"] = "f" } } game.ReplicatedStorage.ClientConnection:FireServer(unpack(h)) end end