Wild Savanna Scripts (Kill as Bull + Teleport)
local lpplayer = game:GetService("Players").LocalPlayer -- Check if the LocalPlayer has a character local character = lpplayer.Character or lpplayer.CharacterAdded:Wait() -- Find LocalScripts with "Control" in their name and disable them local function ToggleControl(bool) for _, script in ipairs(character:GetChildren()) do if script:IsA("LocalScript") and string.find(script.Name:lower(), "control") then script.Enabled = bool end end end local function hitPlayer(player) local targetPosition = player.Character:GetBoundingBox().Position local teleportPosition = Vector3.new(targetPosition.X, targetPosition.Y, targetPosition.Z) character:SetPrimaryPartCFrame(CFrame.new(teleportPosition)) local args = { [1] = "Base Horn Hit", [2] = player.Character.Head } game:GetService("ReplicatedStorage"):WaitForChild("RemoteEvent8"):FireServer(unpack(args)) end if not workspace:FindFirstChild("SafeArea") then local platform = Instance.new("Part") platform.Position = Vector3.new(0, 100, 0) -- Adjust the position as needed platform.Anchored = true platform.Size = Vector3.new(10, 1, 10) -- Adjust the size as needed platform.Name = "SafeArea" platform.Parent = workspace end local UserInputService = game:GetService("UserInputService") UserInputService.InputBegan:Connect(function(input, isProcessed) if input.KeyCode == Enum.KeyCode.F and not isProcessed then ToggleControl(false) for _, targetPlayer in ipairs(game.Players:GetPlayers()) do if targetPlayer ~= lpplayer and targetPlayer.Character and not targetPlayer.Character:FindFirstChild("NewGiraffeControl") and targetPlayer.Character:FindFirstChild("Head") then local startTime = tick() -- Get the current time while targetPlayer.Character.Humanoid2.Health > 0 and (tick() - startTime < 10) do hitPlayer(targetPlayer) wait() -- Adjust the delay between hits if needed end end end character:SetPrimaryPartCFrame(CFrame.new(Vector3.new(0, 105, 0))) ToggleControl(true) end end)