--BROUGHT TO YOU BY RobloxScripter.com!--
-- // Remote Bypass \\ --
for i,v in pairs(getgc(true)) do
if (type(v) == 'table' and rawget(v, 'Remote')) then
v.Remote.Name = v.Name
end
end
-- // Give Bounty \\ --
for i,v in pairs(game.Players:GetPlayers()) do
if (v ~= game.Players.LocalPlayer) then
local args = {
[1] = "",
[2] = v.UserId,
[3] = 0/0
}
game:GetService("ReplicatedStorage").Communication.Functions.PlaceBountyAttempt:FireServer(unpack(args))
end
end